![]() ![]() Infinite Influence: This is the default option and is the most commonly used.Zero Influence: The Zone of Influence does not exist. Sets the zone of influence for newly created Bone deformation points: ![]() This group includes all the necessary deformation nodes you created. This option automatically creates a deformation group connected to the input port of the selected element. Lets you visualize the area within which the art will be influenced by the deformation effect-see Rigging Tool Properties.Īutomatically Create Group when Creating a New Deformation Rig Lets you immediately see the resting position in red (Setup) and the animated position in green. Sets the Rigging too to create Free Form deformations. Sets the Rigging tool to create Game Bone deformations. Sets the Rigging tool to create Envelope deformations. Sets the Rigging tool to create Curve deformations. Sets the Rigging tool to create Bone deformations. Sets the Rigging tool to automatically create a Bone or Curve deformer, corresponding to the movement of the cursor in the Camera view. This class is part 3 of the toon boom lessons so before taking the class make sure to watch the character design and basic rigging lessons as well.In the Tool Properties view, you can customize not only the behaviour of the tool but also the settings of the deformers that you will create. ![]() This class is for intermediate users who already know the process of creating the character and basic rigging process. We will use the completed character in a simple 2D animation to test the rig once the animation process is completed we will use the ease in and out to give the animation more life and personality. In this rig, we will learn the basic rigging process of parenting the pegs and then using the advanced deformation methods. In this class, I will walk you through the advanced process for creating the character rig using deformation tools. This class is an advanced rigging and 2D animation class in the toon boom harmony premium. Toon Boom is the professional tool to create both traditional and advanced 2D animations, I will walk you through the process of becoming an expert in this lesson. ![]()
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